Class Boons

Offensive
Mayhem 

Some simply like to watch the world around them burn. You are one of them. Carnage and destruction are the source of your power, your strength, your joy even. And while at the end of the day, nothing is left but ash, you probably don't care anyway.

Boon: Your flames are more persistant. Each time an enemy takes fire damage from you, they must make a reflex save or catch fire, taking damage equal to your Charisma modifier per turn until the put the flames out. This effect does not stack with itself. Additionally, if the enemies do not take fire damage as per Energy Resistance, Protection, or Immunity, this effect does not activate.

Support
Born in Flame 

As a child of flame, fire is an invigorating force, not something to be feared. Flames dance around you, they strengthen you, but never do harm to you. It's only when flames are snuffed out, does pain truly begin to register.

Boon: You are now immune to fire damage but vulnerable to cold damage. Additionally, whenever you would take fire damage you may choose to covert the damage into healing instead up to a maximum of 3 HP per character level (I.E you can heal 21 HP at level 7). However, whenever you take cold damage, you are slowed and staggered until you receive a magical healing effect.